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Sins of a galactic empire xp
Sins of a galactic empire xp






sins of a galactic empire xp

Within months, the Imperial capital of Coruscant (then renamed Imperial Center) was captured by the Alliance and the New Republic declared.įollowing the Battle of Endor, the Empire's power continued to wane and fracture as numerous flag officers and sector governors seceded from the Empire forming their own holdings. After five years of pan-galactic civil war and millions dead, the Alliance triumphed over the Empire in a climatic battle on and above the Forest Moon of Endor which resulted in the deaths of Emperor Palpatine, Darth Vader, several Imperial grand admirals, the destruction of the second Death Star, and the dispersal of a bulk of the Imperial Fleet to the Outer Rim and the Deep Core. During this time, rebellious factions arose to challenge the Emperor's rule, eventually giving rise to the Declaration of Rebellion and the creation of the Alliance to Restore the Republic, more commonly known as the Rebel Alliance. After General Grievous was defeated at the battle of Utapau, and shortly before the leaders of the Confederacy of Independent Systems were killed on Mustafar by Darth Vader, Chancellor Palpatine (by then ruling with near-absolute power), began a purge of the Jedi Order, and then proclaimed himself Emperor of the galaxy and reorganized the Galactic Republic into "the first Galactic Empire" on the galactic capital.įollowing the Declaration of a New Order, the Empire continued to consolidate its hold on the Galaxy through the utilization of fear and intimidation to keep star systems in line. The Republic, which had lasted for at least 25,034 years, ended following a period of intense political turmoil and the subsequent devastation of the Clone Wars. The Galactic Empire, also known as the Empire, was the galactic government established by Supreme Chancellor Palpatine to replace the Galactic Republic in 19 BBY and bring Sith rule to the galaxy. They also have access to several powerful mid- and late-game economic upgrades, including ship production bonuses. Through research the Empire can gain access to the formidable Allegiance-class battlecruiser and the infamous Executor-class star dreadnaught (or Super Star Destroyer) as its Super Capitals. Their fleets typically consist of powerful Star Destroyers and have a focus on quality over quantity. It features ships with an emphasis on firepower, as well as technologies designed to intimidate and enhance the destructive power. the New Republic is more of a jack of all trades, excelling at any point in the game be it early, mid, or late.The Galactic Empire (known ingame as the Empire) is one of six playable factions in Sins of a Galactic Empire. second most durable ships, the best variety and strategic options, and their fleets also deal quite a bit of damage. therefore building a decent fleet is going to take some time and a fair amount of resources, but it'll last you quite a while.Īnd then we have the New Republic, which basically takes balanced characteristics from both the Alliance, and the Empire.

sins of a galactic empire xp

their ships pack the most punch out of all others and they focus on quality over quantity. The Empire focuses mainly on military/research and is a powerhouse in late-game.

sins of a galactic empire xp

The Alliance is decent around mid, late-game and has a military focus on durability and expensive capital ships, easily having the most well protected ships in the game, even if their firepower is lacking a bit. The Old Republic excels at all points of the game really, I'd say they're fairly balanced in terms of civ/mil/def tech at all stages, and even though their ships can be pretty costly they have a good amount of individual firepower and variety to show for it. weak durability overall but they more than make up for it in numbers with all their glass cannons. you want to focus mainly on fighter/bomber production if you play the CIS, and with a decent fleet you can probably pump out a few thousand individual starfighters or around 100-300 squads. The CIS mainly revels in ridiculously good commerce and just general civ tech, and they're usually supposed to just pump out crazy amounts of light to mid frigates and carriers. if you go to the SoGE wikia and check the faction pages it has little tidbits here and there about the playstyle and capacity of each faction.

#Sins of a galactic empire xp mod#

I also had a bit of trouble finding any discussion on the mod when I first started playing it, so I know how it can seem a bit daunting at first glance.

sins of a galactic empire xp

Really hate to dig up a corpse but if you still need a bit of info about the content I'd be more than happy to share my input.








Sins of a galactic empire xp